Sculptor Andrew Werby has been in on the merging of art and technology from the beginning. In the late '70s and early '80s, he and several like-minded artists began the Juxtamorphic art movement, using moulds to capture natural forms and manipulating them by cutting wax castings apart, then welding them together in new configurations. In the 90s, Werby went digital, using early versions of Photoshop® and, later, Rhinoceros®, to combine objects in 2D and 3D in a variety of styles and media, creating synthesised works of art.

WATERFALL: Designed by Eyal Gever and produced on the Objet1000 Multi-material 3D Production

Eyal Gever produces 'Sublime Moments' compilation to translate live experiences into pieces of art using the world's largest multi-material 3D production system, Stratasys' Objet1000

CGTrader, The fastest growing community and marketplace for 3D graphics and printing designs, today announced the 3D Printed Kids' Toys Challenge to test the popularity of the 3D printable toys and games theme among its designers. As 3D printing technology offers a rich but yet mostly-untested potential to bring interactive play experience for children and adults alike, hopes the experiment will appeal to 3D designers on a lookout for interesting projects and emerging niche markets within the 3D printing industry.

The next step in rolling out the world's first comprehensive online 3D printing teaching platform

Tinkerine Studios Ltd. (TSXV: TTD and OTC Pink: TKSTF) Canada's leading manufacturer and distributor of 3D printers, today announced the appointment of Liz Arum to Education Coordinator East Coast Region for Tinkerine's education arm, Tinkerine U, and Andrew Pelkey to the role of Social Media Community Manager, to further widen the Tinkerine brand in both education and desktop markets.

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